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    If you liked Void Crew

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Void Crew.

    1. Jump Space

      Why it scores 87%

      What they share

      Kind of game
      Ship crew
      Core to both
      Working in sync, Fighting
      About
      Science fiction and Scavenging
      Notable in both
      Laughter and chaos, Tension and danger, Planning ahead, Getting better, Unlocks and progress
      Sessions
      Repeatable runs
      Co-op
      Online co-op

      How Jump Space differs

      • More jumping and climbing than Void Crew
      Best match
      • Early access
      • 4 online

      Both put you in a crew where everyone has a station. Both need you to talk and act in sync. Both are about science fiction and scavenging for loot.

      But more jumping and climbing than Void Crew.

      If you liked Jump Space
    2. Barotrauma

      Why it scores 82%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync
      About
      Science fiction
      Notable in both
      Laughter and chaos, Planning ahead, Getting better, Fighting, Unlocks and progress
      Sessions
      Repeatable runs
      Co-op
      Online co-op

      How Barotrauma differs

      • Scarier than Void Crew
      • More slapstick than Void Crew
      • 16 online

      Both put you in a crew where everyone has a station. Both keep you on edge. Both are about science fiction.

      But scarier than Void Crew.

      If you liked Barotrauma
    3. We Need To Go Deeper

      Why it scores 82%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync
      About
      Scavenging
      Notable in both
      Laughter and chaos, Getting better, Fighting, Unlocks and progress
      Sessions
      Repeatable runs
      Co-op
      Online co-op

      How We Need To Go Deeper differs

      • Scarier than Void Crew
      • 4 online

      Both put you in a crew where everyone has a station. Both are about scavenging for loot. Both keep you on edge.

      But scarier than Void Crew.

      If you liked We Need To Go Deeper
    4. Ship of Fools

      Why it scores 81%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync, Fighting
      Notable in both
      Laughter and chaos, Planning ahead, Getting better, Unlocks and progress
      Sessions
      Repeatable runs
      Co-op
      Online co-op

      How Ship of Fools differs

      • Fits a smaller group than Void Crew
      • 2 online
      • 2 shared-screen

      Both put you in a crew where everyone has a station. Both get loud and silly when plans go wrong. Both keep you on edge.

      But fits a smaller group than Void Crew.

      If you liked Ship of Fools
    5. PULSAR: Lost Colony

      Why it scores 75%

      What they share

      Kind of game
      Ship crew
      Core to both
      Working in sync
      About
      Science fiction
      Notable in both
      Tension and danger, Planning ahead, Getting better, Fighting, Unlocks and progress
      Co-op
      Online co-op

      How PULSAR: Lost Colony differs

      • One campaign to finish, not repeatable runs and missions
      • 5 online

      Both put you in a crew where everyone has a station. Both need you to talk and act in sync. Both are about science fiction.

      But one campaign to finish, not repeatable runs and missions.

      If you liked PULSAR: Lost Colony

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