- Games
- Ship of Fools
- Matches
If you liked Ship of Fools
You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Ship of Fools.

Void Crew
Best matchWhy it scores 81%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync, Fighting
- Notable in both
- Laughter and chaos, Planning ahead, Getting better, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
How Void Crew differs
- Fits a bigger group than Ship of Fools
- 6 online
- Crossplay
Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.
But fits a bigger group than Ship of Fools.
If you liked Void Crew
We Need To Go Deeper
Why it scores 80%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync
- About
- Monsters
- Notable in both
- Laughter and chaos, Getting better, Fighting, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
How We Need To Go Deeper differs
- Fits a bigger group than Ship of Fools
- 4 online
Both put you in a crew where everyone has a station. Both are about monsters that hunt you. Both keep you on edge.
But fits a bigger group than Ship of Fools.
If you liked We Need To Go Deeper
Jump Space
Why it scores 74%
What they share
- Kind of game
- Ship crew
- Core to both
- Working in sync, Fighting
- Notable in both
- Laughter and chaos, Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
How Jump Space differs
- More jumping and climbing than Ship of Fools
- Fits a bigger group than Ship of Fools
- Early access
- 4 online
Both put you in a crew where everyone has a station. Both get loud and silly when plans go wrong. Both have a lot of fighting side by side.
But more jumping and climbing than Ship of Fools.
If you liked Jump Space
Barotrauma
Why it scores 73%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync
- About
- Monsters
- Notable in both
- Laughter and chaos, Planning ahead, Getting better, Fighting, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
How Barotrauma differs
- Scarier than Ship of Fools
- More slapstick than Ship of Fools
- Fits a bigger group than Ship of Fools
- 16 online
Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.
But scarier than Ship of Fools.
If you liked Barotrauma
Enter the Gungeon
Why it scores 73%
What they share
- About
- Monsters
- Core to both
- Fighting
- Sessions
- Repeatable runs
- Notable in both
- Tension and danger, Planning ahead, Getting better
- Co-op
- Online co-op and shared-screen local co-op for 2 players
How Enter the Gungeon differs
- A squad shooter, not a ship crew game
- Needs less teamwork than Ship of Fools
- Online
- 2 shared-screen
Both are about monsters that hunt you. Both play in runs or missions you repeat. Both have online co-op and shared-screen local co-op for 2 players.
But needs less teamwork than Ship of Fools.
If you liked Enter the Gungeon
Liked more than one game?
Add every co-op game you have played, and get recommendations that fit all of them.
