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    If you liked Lovers in a Dangerous Spacetime

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Lovers in a Dangerous Spacetime.

    1. PULSAR: Lost Colony

      Why it scores 79%

      What they share

      Kind of game
      Ship crew
      Core to both
      Working in sync
      About
      Science fiction
      Sessions
      Campaign to finish
      Notable in both
      Exploring, Tension and danger, Planning ahead, Getting better, Fighting, Unlocks and progress

      How PULSAR: Lost Colony differs

      • Calmer and less chaotic than Lovers in a Dangerous Spacetime
      Best match
      • 5 online

      Both put you in a crew where everyone has a station. Both need you to talk and act in sync. Both are about science fiction.

      But calmer and less chaotic than Lovers in a Dangerous Spacetime.

      If you liked PULSAR: Lost Colony
    2. Fueled Up

      Why it scores 72%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync
      About
      Science fiction
      Notable in both
      Laughter and chaos, Getting better
      Co-op
      Shared-screen local co-op for up to 4 players

      How Fueled Up differs

      • Less fighting than Lovers in a Dangerous Spacetime
      • Less exploring than Lovers in a Dangerous Spacetime
      • Short rounds, not one campaign to finish
      • 4 online
      • 4 shared-screen

      Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.

      But less fighting than Lovers in a Dangerous Spacetime.

      If you liked Fueled Up
    3. Void Crew

      Why it scores 72%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync, Fighting
      About
      Science fiction
      Notable in both
      Laughter and chaos, Planning ahead, Getting better, Unlocks and progress

      How Void Crew differs

      • Repeatable runs and missions, not one campaign to finish
      • A roguelike, so every run starts over
      • 6 online
      • Crossplay

      Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.

      But repeatable runs and missions, not one campaign to finish.

      If you liked Void Crew
    4. The Ascent

      Why it scores 71%

      What they share

      About
      Science fiction
      Core to both
      Fighting
      Sessions
      Campaign to finish
      Notable in both
      Exploring, Tension and danger, Getting better, Unlocks and progress
      Co-op
      Shared-screen local co-op for up to 4 players

      How The Ascent differs

      • A squad shooter, not a ship crew game
      • Calmer and less chaotic than Lovers in a Dangerous Spacetime
      • Needs less teamwork than Lovers in a Dangerous Spacetime
      • 4 online
      • 4 shared-screen
      • Crossplay

      Both are about science fiction. Both have a lot of fighting side by side. Both are campaigns you play to the end together.

      But calmer and less chaotic than Lovers in a Dangerous Spacetime.

      If you liked The Ascent
    5. Ship of Fools

      Why it scores 70%

      What they share

      Kind of game
      Ship crew
      Core to both
      Tension and danger, Working in sync, Fighting
      Notable in both
      Laughter and chaos, Planning ahead, Getting better, Unlocks and progress
      Co-op
      Shared-screen local co-op

      How Ship of Fools differs

      • Repeatable runs and missions, not one campaign to finish
      • Fits a smaller group than Lovers in a Dangerous Spacetime
      • A roguelike, so every run starts over
      • 2 online
      • 2 shared-screen

      Both put you in a crew where everyone has a station. Both get loud and silly when plans go wrong. Both keep you on edge.

      But fits a smaller group than Lovers in a Dangerous Spacetime.

      If you liked Ship of Fools

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