If you liked Lovers in a Dangerous Spacetime
You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Lovers in a Dangerous Spacetime.

PULSAR: Lost Colony
Best matchWhy it scores 79%
What they share
- Kind of game
- Ship crew
- Core to both
- Working in sync
- About
- Science fiction
- Sessions
- Campaign to finish
- Notable in both
- Exploring, Tension and danger, Planning ahead, Getting better, Fighting, Unlocks and progress
How PULSAR: Lost Colony differs
- Calmer and less chaotic than Lovers in a Dangerous Spacetime
- 5 online
Both put you in a crew where everyone has a station. Both need you to talk and act in sync. Both are about science fiction.
But calmer and less chaotic than Lovers in a Dangerous Spacetime.
If you liked PULSAR: Lost Colony
Fueled Up
Why it scores 72%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync
- About
- Science fiction
- Notable in both
- Laughter and chaos, Getting better
- Co-op
- Shared-screen local co-op for up to 4 players
How Fueled Up differs
- Less fighting than Lovers in a Dangerous Spacetime
- Less exploring than Lovers in a Dangerous Spacetime
- Short rounds, not one campaign to finish
- 4 online
- 4 shared-screen
Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.
But less fighting than Lovers in a Dangerous Spacetime.
If you liked Fueled Up
Void Crew
Why it scores 72%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync, Fighting
- About
- Science fiction
- Notable in both
- Laughter and chaos, Planning ahead, Getting better, Unlocks and progress
How Void Crew differs
- Repeatable runs and missions, not one campaign to finish
- A roguelike, so every run starts over
- 6 online
- Crossplay
Both put you in a crew where everyone has a station. Both keep you on edge. Both need you to talk and act in sync.
But repeatable runs and missions, not one campaign to finish.
If you liked Void Crew
The Ascent
Why it scores 71%
What they share
- About
- Science fiction
- Core to both
- Fighting
- Sessions
- Campaign to finish
- Notable in both
- Exploring, Tension and danger, Getting better, Unlocks and progress
- Co-op
- Shared-screen local co-op for up to 4 players
How The Ascent differs
- A squad shooter, not a ship crew game
- Calmer and less chaotic than Lovers in a Dangerous Spacetime
- Needs less teamwork than Lovers in a Dangerous Spacetime
- 4 online
- 4 shared-screen
- Crossplay
Both are about science fiction. Both have a lot of fighting side by side. Both are campaigns you play to the end together.
But calmer and less chaotic than Lovers in a Dangerous Spacetime.
If you liked The Ascent
Ship of Fools
Why it scores 70%
What they share
- Kind of game
- Ship crew
- Core to both
- Tension and danger, Working in sync, Fighting
- Notable in both
- Laughter and chaos, Planning ahead, Getting better, Unlocks and progress
- Co-op
- Shared-screen local co-op
How Ship of Fools differs
- Repeatable runs and missions, not one campaign to finish
- Fits a smaller group than Lovers in a Dangerous Spacetime
- A roguelike, so every run starts over
- 2 online
- 2 shared-screen
Both put you in a crew where everyone has a station. Both get loud and silly when plans go wrong. Both keep you on edge.
But fits a smaller group than Lovers in a Dangerous Spacetime.
If you liked Ship of Fools
Liked more than one game?
Add every co-op game you have played, and get recommendations that fit all of them.
