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    2. Project Zomboid

    Project Zomboid

    You scavenge, build and care for a shared home while zombies and small mistakes threaten your survival.

    Online co-op for up to 254 players and split-screen co-op for up to 4 players.

    • 254 online
    • 4 split-screen

    Where to buy

    SteamGOGOfficial site
    Project Zomboid store art
    Early access
    • Store art
    • Screenshot 1
    • Screenshot 2
    • Screenshot 3
    • Screenshot 4

    Playing together

    All co-op facts
    • Online co-op254 players
    • Local co-op4 playersSplit screen
    • Not confirmed
    • Not confirmed
    • Not confirmed
    • Steam DeckVerifiedValve's own rating

    About the game

    You try to stay alive in the towns and countryside of Kentucky after a zombie outbreak. You search homes for food and tools, treat injuries, learn practical skills and build defenses. Hunger, illness and noise matter alongside the undead outside. A useful supply run can become a desperate retreat when an alarm brings a crowd.

    You share an ongoing world online or play with four people on one device in split-screen. Friends can divide work around the base and head out together for supplies. The pace leaves room for ordinary chores, but careless decisions can end a survivor. It suits a patient group that enjoys learning detailed systems and setting its own goals.

    How it feels

    Kind of game

    Shared survival world

    One lasting world your group settles. You gather, build and push into dangerous places together.

    Now and then
    • Calm and coziness

    Rated on our own feel scale. 5 sources back these ratings.

    Screenshots

    If you liked Project Zomboid

    You will probably enjoy these too. Each one says why.

    All 5 matches
    • Unturned

      Why it scores 86%

      What they share

      Kind of game
      Shared survival world
      About
      Scavenging and Zombies
      Notable in both
      Laughter and chaos, Time to hang out, Building and creating, Exploring, Tension and danger, Fighting, Unlocks and progress
      Sessions
      Ongoing world
      Co-op
      Online and split-screen local co-op

      How Unturned differs

      • Easier to pick up than Project Zomboid
      • 24 online
      • 2 split-screen

      Both give your group a hard world to survive in together. Both are about scavenging for loot and zombie outbreaks. Both get loud and silly when plans go wrong.

      But easier to pick up than Project Zomboid.

    • State of Decay 2: Juggernaut Edition

      Why it scores 80%

      What they share

      Kind of game
      Shared survival world
      About
      Scavenging and Zombies
      Notable in both
      Time to hang out, Building and creating, Working in sync, Exploring, Tension and danger, Planning ahead, Fighting, Unlocks and progress
      Sessions
      Ongoing world
      Co-op
      Online co-op

      How State of Decay 2: Juggernaut Edition differs

      • Easier to pick up than Project Zomboid
      • Fits a smaller group than Project Zomboid
      • 4 online
      • Crossplay

      Both give your group a hard world to survive in together. Both are easy to play while you chat. Both give you one lasting world to come back to.

      But easier to pick up than Project Zomboid.

    • Don't Starve Together

      Why it scores 79%

      What they share

      Kind of game
      Shared survival world
      Core to both
      Tension and danger, Getting better, Exploring
      Notable in both
      Fear, Laughter and chaos, Building and creating, Working in sync, Planning ahead, Fighting, Unlocks and progress
      Sessions
      Ongoing world
      Co-op
      Online and split-screen local co-op

      How Don't Starve Together differs

      • Fits a smaller group than Project Zomboid
      • Online
      • 2 split-screen

      Both give your group a hard world to survive in together. Both keep you on edge. Both are often scary.

      But fits a smaller group than Project Zomboid.

    All co-op facts

    Last checked 24 October 2026. The small numbers link to the page that states each fact.

    Co-op

    Online co-op
    Yes
    14
    Most players online
    254
    23
    Fewest players online
    Not confirmed
    Local co-op
    Yes
    1
    Most players on one screen
    4
    25
    Split or shared screen
    Split screen
    15
    Separate-device co-op
    Not confirmed
    Most players on separate devices
    Not confirmed
    Free base co-op
    No

    The checked computer full-base edition has a paid base-game access model. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.

    56
    Confirmed free setups
    Does not apply
    Crossplay
    Not confirmed
    Crossplay between
    Not confirmed
    Friends can join mid-game
    Not confirmed
    Only one of you needs to buy it
    Not confirmed
    Voice chat by distance
    Yes
    11

    Platforms

    Platforms
    PC (Windows), Mac, Linux
    1
    Single-player editions
    Not confirmed
    Steam Deck
    Verified
    8

    Release

    Release status
    Early access
    6
    Release date
    8 November 2013
    6

    Genres

    Genres
    Survival, Role-playing, Sandbox
    1

    Store IDs

    Steam app ID
    108600
    7
    Wikidata item
    Not confirmed

    Sources

    11 pages
    1. projectzomboid.comOfficial site, read 24 October 2026

      Backs Online co-op, Local co-op, Split or shared screen, Platforms, Genres, Kind of game, About, Exploring, Building and creating, Unlocks and progress.

      • Online co-op: The maker names player-run servers. Current Build 42.21 news also describes multiplayer.
      • Local co-op: The maker explicitly names split-screen play with friends.
      • Split or shared screen: The maker names split-screen.
      • Platforms: The maker lists PC, Mac and Linux.
      • Genres: The maker calls it a zombie survival RPG and sandbox survival.
      • Kind of game: Friends settle a dangerous world through scavenging and construction.
      • About: The feature list pairs searching for food with avoiding zombie hordes.
      • Exploring: Towns across Kentucky form a large map to explore.
      • Building and creating: You construct buildings and defenses.
      • Unlocks and progress: Practical skills develop through play.
    2. projectzomboid.comOfficial site, read 24 October 2026

      Backs Most players on one screen, Most players online.

      • Most players on one screen: The feature list explicitly gives four local players.
      • Most players online: This older maker page gives 100. The newer 42.20.3 official notes raise the server limit to 254.
    3. theindiestone.comOfficial news, read 24 October 2026

      Backs Most players online.

      • Most players online: The August 17, 2026 Stable 42.20.3 hotfix implements support for up to 254 server players. This is the current Build 42 player-run survival-server ceiling, not a normal coordinated party or a guarantee of performance. It does not apply to legacy Build 41.
    4. projectzomboid.comOfficial news, read 23 October 2026

      Backs Online co-op.

      • Online co-op: The current Stable release fixes multiplayer zombie behavior, confirming that Build 42 multiplayer is available.
    5. gog.comStore page, read 24 October 2026

      Backs Most players on one screen, Split or shared screen, Sessions, Free base co-op.

      • Most players on one screen: GOG explicitly states four-player local split screen but warns that gamepad support is unavailable on Mac. Local-four does not promise identical controller support on every operating system.
      • Split or shared screen: The same feature names split-screen.
      • Sessions: The product describes persistent servers and survival across seasons.
      • Free base co-op: The checked computer full-base edition has a paid base-game access model. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
    6. store.steampowered.comStore page, read 24 October 2026

      Backs Release status, Release date, Fear, Free base co-op.

      • Release status: The current product still has an Early Access section.
      • Release date: The Steam Early Access product date is 2013-11-08.
      • Fear: Displayed tags include Survival Horror.
      • Free base co-op: The checked computer full-base edition has a paid base-game access model. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
    7. store.steampowered.comStore data, read 24 October 2026

      Backs Steam app ID.

      • Steam app ID: The returned app is Project Zomboid, app 108600.
    8. store.steampowered.comStore data, read 23 October 2026

      Backs Steam Deck.

      • Steam Deck: Valve rates the game Verified on Steam Deck.
    9. tryhardguides.comPress, read 24 October 2026

      Backs Tension and danger, Working in sync, Getting better, Calm and coziness, Time to hang out, Fighting.

      • Tension and danger: Try Hard Guides, 2022-04-20. A small mistake destroys a prepared scavenging party.
      • Working in sync: Try Hard Guides, 2022-04-20. Friends divide skilled work, including a dedicated tailor.
      • Getting better: Try Hard Guides, 2022-04-20. Detailed tasks demand learning and practice.
      • Calm and coziness: Try Hard Guides, 2022-04-20. Reading and recovery create slow intervals.
      • Time to hang out: Try Hard Guides, 2022-04-20. Long shared chores provide room between emergencies. This is an inference from the described pace.
      • Fighting: Try Hard Guides, 2022-04-20. Fighting hordes alternates with gathering and household work.
    10. spritesanddice.comPress, read 24 October 2026

      Backs Laughter and chaos, Planning ahead.

      • Laughter and chaos: Sprites and Dice, 2016-10-31. Survival mistakes create absurd stories shared with friends.
      • Planning ahead: Sprites and Dice, 2016-10-31. Escape routes, winter supplies and future utility failures shape plans.
    11. projectzomboid.comOfficial site, read 24 October 2026

      Backs Voice chat by distance.

      • Voice chat by distance: Historical Build 35 adds built-in location-based voice heard only within audible character distance. Current 42.21 notes separately fix radio VOIP, corroborating retained integrated voice. Server settings and in-game radios affect communication.