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- Deep Rock Galactic: Rogue Core
Deep Rock Galactic: Rogue Core
Four dwarven Reclaimers descend through alien mines, sharing equipment and choosing upgrades as each run grows more dangerous.
Online co-op for up to 4 players.
- 4 online
Where to buy
Playing together
- Online co-op4 players
- Local co-opNot confirmed
- Not confirmedFriends on different platforms, such as PC and PlayStation, can play together.
- Not confirmedA friend can join or leave while you are already playing, without starting over.
- Not confirmedFriends play free with a Friend's Pass or similar.
- Steam DeckPlayableValve's own rating
About the game
You return to the lost mining sites beneath Hoxxes as a Reclaimer. Each run takes you down through generated caves and industrial rooms, fighting Core Spawn and collecting equipment along the way. You mine Expenite for temporary upgrades and decide how much time to spend searching before pushing toward the next stage. Your weapons and abilities change during the run, while character unlocks carry into later attempts.
Up to four players cooperate online. You choose from classes with different abilities, including restoring armour, supplying ammunition and reviving teammates from a distance. Sharing equipment choices and keeping track of friends matter when enemies surround the group. Between missions you return to a ship to change your setup and spend time together. The game is in early access, with separate settings for combat difficulty and the pace of the mission timer.
How it feels
Kind of game
A team takes on missions or runs full of enemies. You pick gear, cover each other and pick each other up.
- At its heart
- A big part
- Now and then
- Laughter and chaos
- Fear
- Calm and coziness
- Story
- Time to hang out
- Jumping and climbing
- Building and creating
- Puzzles and figuring out
- Sessions
- Repeatable runs
- About
- Science fiction, Alien planets, Mining, Monsters
Rated on our own feel scale. 6 sources back these ratings.
Screenshots
From the Steam store page. Open one to see it full size.
If you liked Deep Rock Galactic: Rogue Core
You will probably enjoy these too. Each one says why.

Far Far West
Why it scores 93%
What they share
- Kind of game
- Squad shooter
- About
- Science fiction and Monsters
- Core to both
- Fighting
- Notable in both
- Working in sync, Exploring, Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op for up to 4 players
- Early access
- 4 online
Both send your squad into fights where you watch each other's backs. Both are about science fiction and monsters that hunt you. Both have a lot of fighting side by side.
No big difference from Deep Rock Galactic: Rogue Core.

Aliens: Fireteam Elite
Why it scores 89%
What they share
- Kind of game
- Squad shooter
- About
- Science fiction, Alien planets and Monsters
- Core to both
- Fighting
- Notable in both
- Working in sync, Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
- 3 online
- Crossplay
Both send your squad into fights where you watch each other's backs. Both are about science fiction and strange alien worlds. Both play in runs or missions you repeat.
No big difference from Deep Rock Galactic: Rogue Core.

ARC Raiders
Why it scores 89%
What they share
- Kind of game
- Squad shooter
- About
- Science fiction
- Notable in both
- Working in sync, Exploring, Tension and danger, Planning ahead, Getting better, Fighting, Unlocks and progress
- Sessions
- Repeatable runs
- Co-op
- Online co-op
- 3 online
- Crossplay
Both send your squad into fights where you watch each other's backs. Both are about science fiction. Both are about exploring places you have not seen.
No big difference from Deep Rock Galactic: Rogue Core.
All co-op facts
Last checked 24 October 2026. The small numbers link to the page that states each fact.
Co-op
- Fewest players online
- Not confirmed
- Local co-op
- Not confirmed
- Most players on one screen
- Not confirmed
- Split or shared screen
- Not confirmed
- Separate-device co-op
- Not confirmed
- Most players on separate devices
- Not confirmed
- Free base co-op
- No
The checked computer full-base edition has a paid base-game access model. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
- 2
- Confirmed free setups
- Does not apply
- Crossplay
- Not confirmed
- Crossplay between
- Not confirmed
- Friends can join mid-game
- Not confirmed
- Only one of you needs to buy it
- Not confirmed
- Voice chat by distance
- Not confirmed
Sources
8 pages
deeprockgalactic.comOfficial site, read 24 October 2026
Backs Online co-op, Most players online, Release status, Genres, Kind of game, Sessions, About, Story, Unlocks and progress.
- Online co-op: The maker describes co-op for one to four players.
- Most players online: The published maximum is four.
- Release status: The current maker page says Steam Early Access is available now.
- Genres: The maker calls it an action co-op roguelite, with firearms as a main activity.
- Kind of game: A squad chooses equipment and uses complementary combat and support abilities.
- Sessions: Each mission is a run through several generated stages, followed by a return to the ship.
- About: Hoxxes features mineral extraction, future mining machinery and hostile creatures.
- Story: Lost mining sites and the Greyout provide a narrative setup.
- Unlocks and progress: Weapons, suits and modifications can be permanently unlocked between missions.
store.steampowered.comStore page, read 24 October 2026
Backs Online co-op, Most players online, Platforms, Release status, Release date, Fighting, Working in sync, Calm and coziness, Free base co-op.
- Online co-op: Online Co-op is listed.
- Most players online: The current description specifies one to four players.
- Platforms: The current system requirements list Windows. The maker says console versions are not in development.
- Release status: The product is currently sold as Early Access.
- Release date: The Early Access release date is 2026-05-20.
- Fighting: The group fights through alien-infested stages and bosses.
- Working in sync: Current class descriptions include armour restoration, ammo support and remote revives.
- Calm and coziness: The ship has social activities between missions.
- Free base co-op: The checked computer full-base edition has a paid base-game access model. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
steamcommunity.comOfficial news, read 24 October 2026
Backs Tension and danger, Puzzles and figuring out, Planning ahead.
- Tension and danger: Update 2, released 2026-09-02, adds five Threat Levels. Assault Pace separately controls timer pressure, so the original fixed-difficulty launch is not assumed.
- Puzzles and figuring out: The 2026-09-21 patch explicitly fixes the Altar engine puzzles. These are side tasks.
- Planning ahead: Update 2 adds elemental upgrades and mission alterations that change equipment priorities.
store.steampowered.comStore data, read 24 October 2026
Backs Steam app ID.
- Steam app ID: The returned game identity is app 2605790.
store.steampowered.comStore data, read 24 October 2026
Backs Steam Deck.
- Steam Deck: Valve rates the game Playable on Steam Deck.
pcgamer.comPress, read 24 October 2026
Backs Time to hang out, Unlocks and progress, Planning ahead.
- Time to hang out: PC Gamer, 2026-05-20, describes talking with friends but needing closer attention to teammates during ability use and timed fights.
- Unlocks and progress: The reviewer describes lasting enhancement slots and class progression.
- Planning ahead: Upgrades and elemental combinations shape a build during a run.
gamesear.comPress, read 24 October 2026
Backs Laughter and chaos, Fear, Exploring, Jumping and climbing, Building and creating, Getting better.
- Laughter and chaos: Gamesear, 2026-06-04, describes an occasional absurd weapon build. Combat success, not funny mishaps, remains the attraction.
- Fear: Hostile caves and kidnapping worms create some shocks inside a combat-led game.
- Exploring: Players search generated caves and vertical facilities for minerals and upgrade stations.
- Jumping and climbing: Traversal tools and vertical layouts create occasional movement challenges.
- Building and creating: Platforms and other traversal equipment place small useful structures during a mission. There is no lasting settlement.
- Getting better: Learning weapons, enemy counters and when to leave a stage helps the group survive.
gamereactor.euPress, read 24 October 2026
Backs Working in sync, Calm and coziness.
- Working in sync: Gamereactor, updated 2026-05-19, describes sharing upgrade choices, ammo and support abilities.
- Calm and coziness: The reviewer describes gym activities, music and drinks in the ship between runs.




