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    If you liked Wires and Whiskers

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Wires and Whiskers.

    1. Together: Moon Escape

      Why it scores 83%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync
      About
      Science fiction
      Notable in both
      Jumping and climbing, Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Local co-op for 2 players

      How Together: Moon Escape differs

      • More chaotic than Wires and Whiskers
      Best match
      • Exactly 2 online
      • 2 split-screen
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both are about science fiction.

      But more chaotic than Wires and Whiskers.

      If you liked Together: Moon Escape
    2. Split Fiction

      Why it scores 79%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync
      About
      Science fiction
      Notable in both
      Jumping and climbing, Puzzles and figuring out, Fighting
      Sessions
      Campaign to finish
      Co-op
      Local co-op for 2 players

      How Split Fiction differs

      • More chaotic than Wires and Whiskers
      • 2 online
      • 2 split-screen
      • Crossplay
      • Only one needs to buy

      Both are campaigns made for two players. Both are full of jumping and climbing together. Both need you to talk and act in sync.

      But more chaotic than Wires and Whiskers.

      If you liked Split Fiction
    3. Biped

      Why it scores 78%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync
      About
      Science fiction
      Notable in both
      Jumping and climbing, Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Local co-op for 2 players

      How Biped differs

      • More chaotic than Wires and Whiskers
      • More slapstick than Wires and Whiskers
      • Less fighting than Wires and Whiskers
      • Harder to master than Wires and Whiskers
      • 2 online
      • 2 shared-screen
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both are about science fiction.

      But more chaotic than Wires and Whiskers.

      If you liked Biped
    4. Age Twisters

      Why it scores 75%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync
      About
      Science fiction
      Notable in both
      Jumping and climbing, Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Local co-op for 2 players

      How Age Twisters differs

      • More chaotic than Wires and Whiskers
      • Coming 2027
      • 2 online
      • 2 shared-screen
      • Only one needs to buy

      Both are campaigns made for two players. Both need you to talk and act in sync. Both are about science fiction.

      But more chaotic than Wires and Whiskers.

      If you liked Age Twisters
    5. Haunted Paws

      Why it scores 73%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync
      Notable in both
      Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Local co-op for 2 players

      How Haunted Paws differs

      • More chaotic than Wires and Whiskers
      • Coming May 2027
      • Exactly 2 online
      • 2 on one screen
      • Only one needs to buy

      Both are campaigns made for two players. Both make you work things out together. Both have local co-op for 2 players.

      But more chaotic than Wires and Whiskers.

      If you liked Haunted Paws

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