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    If you liked Spiral Knights

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Spiral Knights.

    1. Last Epoch

      Why it scores 82%

      What they share

      Kind of game
      Shared team objectives
      Notable in both
      Time to hang out, Tension and danger, Planning ahead, Getting better
      Core to both
      Unlocks and progress, Fighting
      Sessions
      Repeatable runs
      Co-op
      Online co-op for up to 4 players

      How Last Epoch differs

      • Calmer and less chaotic than Spiral Knights
      Best match
      • 4 online

      Both give your team shared objectives to work through together. Both are easy to play while you chat. Both have upgrades that carry over.

      But calmer and less chaotic than Spiral Knights.

      If you liked Last Epoch
    2. Fellowship

      Why it scores 81%

      What they share

      Kind of game
      Shared team objectives
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Tension and danger, Planning ahead, Getting better
      Sessions
      Repeatable runs
      Co-op
      Online co-op for up to 4 players

      How Fellowship differs

      • Calmer and less chaotic than Spiral Knights
      • Early access
      • 4 online

      Both give your team shared objectives to work through together. Both have a lot of fighting side by side. Both play in runs or missions you repeat.

      But calmer and less chaotic than Spiral Knights.

      If you liked Fellowship
    3. Rotwood

      Why it scores 81%

      What they share

      Kind of game
      Shared team objectives
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Tension and danger, Planning ahead, Getting better
      Sessions
      Repeatable runs
      Co-op
      Online co-op for up to 4 players

      How Rotwood differs

      • A roguelike, so every run starts over
      • 4 online
      • 4 on one screen

      Both give your team shared objectives to work through together. Both have upgrades that carry over. Both have a lot of fighting side by side.

      But a roguelike, so every run starts over.

      If you liked Rotwood
    4. MONSTER HUNTER RISE

      Why it scores 80%

      What they share

      Kind of game
      Shared team objectives
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Tension and danger, Planning ahead, Getting better
      Sessions
      Repeatable runs
      Co-op
      Online co-op for up to 4 players

      How MONSTER HUNTER RISE differs

      • More jumping and climbing than Spiral Knights
      • 4 online
      • Crossplay

      Both give your team shared objectives to work through together. Both have upgrades that carry over. Both have a lot of fighting side by side.

      But more jumping and climbing than Spiral Knights.

      If you liked MONSTER HUNTER RISE
    5. Monster Hunter Wilds

      Why it scores 80%

      What they share

      Kind of game
      Shared team objectives
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Tension and danger, Planning ahead, Getting better
      Sessions
      Repeatable runs
      Co-op
      Online co-op for up to 4 players

      How Monster Hunter Wilds differs

      • Less cozy than Spiral Knights
      • 4 online
      • Crossplay

      Both give your team shared objectives to work through together. Both have upgrades that carry over. Both have a lot of fighting side by side.

      But less cozy than Spiral Knights.

      If you liked Monster Hunter Wilds

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