- Games
- Chained Together
- Matches
If you liked Chained Together
You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from Chained Together.

Super Bunny Man
Best matchWhy it scores 80%
What they share
- Kind of game
- Chaotic friend hangout
- Core to both
- Laughter and chaos, Physical comedy, Jumping and climbing
- Notable in both
- Working in sync, Tension and danger, Getting better
- Sessions
- Campaign to finish
- Co-op
- Online and local co-op
How Super Bunny Man differs
- Fits a smaller group than Chained Together
- 2 online
- 2 on one screen
Both are chaotic hangouts for a group of friends. Both get loud and silly when plans go wrong. Both have clumsy physics that make you laugh.
But fits a smaller group than Chained Together.
If you liked Super Bunny Man
Chained Wheels
Why it scores 78%
What they share
- Kind of game
- Chaotic friend hangout
- Core to both
- Laughter and chaos, Working in sync, Physical comedy
- Notable in both
- Jumping and climbing, Tension and danger, Getting better
- Sessions
- Campaign to finish
- Co-op
- Online and split-screen local co-op
How Chained Wheels differs
- Fits a smaller group than Chained Together
- 2 online
- 2 split-screen
Both are chaotic hangouts for a group of friends. Both need you to talk and act in sync. Both get loud and silly when plans go wrong.
But fits a smaller group than Chained Together.
If you liked Chained Wheels
SOS OPS!
Why it scores 77%
What they share
- Kind of game
- Chaotic friend hangout
- Core to both
- Laughter and chaos, Physical comedy
- Notable in both
- Jumping and climbing, Working in sync
- Sessions
- Campaign to finish
- Co-op
- Online and split-screen local co-op for up to 4 players
How SOS OPS! differs
- More relaxed than Chained Together
- 4 online
- 4 split-screen
- Crossplay
Both are chaotic hangouts for a group of friends. Both are full of jumping and climbing together. Both get loud and silly when plans go wrong.
But more relaxed than Chained Together.
If you liked SOS OPS!
Magicka 2
Why it scores 74%
What they share
- Kind of game
- Chaotic friend hangout
- Core to both
- Laughter and chaos
- Notable in both
- Working in sync, Tension and danger, Getting better
- Sessions
- Campaign to finish
- Co-op
- Online and local co-op for up to 4 players
How Magicka 2 differs
- Less jumping and climbing than Chained Together
- More fighting than Chained Together
- Less slapstick than Chained Together
- 4 online
- 4 on one screen
Both are chaotic hangouts for a group of friends. Both are campaigns you play to the end together. Both have online and local co-op for up to 4 players.
But less jumping and climbing than Chained Together.
If you liked Magicka 2
Human Fall Flat
Why it scores 71%
What they share
- Kind of game
- Chaotic friend hangout
- Core to both
- Laughter and chaos, Physical comedy, Jumping and climbing
- Notable in both
- Working in sync
- Sessions
- Campaign to finish
- Co-op
- Online and split-screen local co-op
How Human Fall Flat differs
- Cozier than Chained Together
- More figuring things out than Chained Together
- Fits a bigger group than Chained Together
- 8 online
- 2 split-screen
- Crossplay
Both are chaotic hangouts for a group of friends. Both get loud and silly when plans go wrong. Both have clumsy physics that make you laugh.
But cozier than Chained Together.
If you liked Human Fall Flat
Liked more than one game?
Add every co-op game you have played, and get recommendations that fit all of them.
