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    If you liked BOKURA

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from BOKURA.

    1. Fears to Fathom - Scratch Creek

      Why it scores 84%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Story
      About
      Relationships
      Notable in both
      Working in sync
      Sessions
      Campaign to finish
      Co-op
      Online co-op for 2 players

      How Fears to Fathom - Scratch Creek differs

      • Scarier than BOKURA
      • Less jumping and climbing than BOKURA
      • Less figuring things out than BOKURA
      Best match
      • 2 online

      Both are campaigns made for two players. Both have a story you follow together. Both are about two people and their bond.

      But scarier than BOKURA.

      If you liked Fears to Fathom - Scratch Creek
    2. We Were Here Forever

      Why it scores 83%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync, Puzzles and figuring out
      Notable in both
      Story
      Sessions
      Campaign to finish
      Co-op
      Online co-op for 2 players

      How We Were Here Forever differs

      • Less jumping and climbing than BOKURA
      • 2 online
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both make you work things out together.

      But less jumping and climbing than BOKURA.

      If you liked We Were Here Forever
    3. Tick Tock: A Tale for Two

      Why it scores 81%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync, Puzzles and figuring out
      About
      Relationships
      Notable in both
      Story
      Sessions
      Campaign to finish

      How Tick Tock: A Tale for Two differs

      • Less jumping and climbing than BOKURA
      • No online co-op
      • 2 on separate devices
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both are about two people and their bond.

      But less jumping and climbing than BOKURA.

      If you liked Tick Tock: A Tale for Two
    4. We Were Here

      Why it scores 80%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync, Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Online co-op for 2 players

      How We Were Here differs

      • Less story than BOKURA
      • Less jumping and climbing than BOKURA
      • 2 online
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both make you work things out together.

      But less story than BOKURA.

      If you liked We Were Here
    5. We Were Here Together

      Why it scores 80%

      What they share

      Kind of game
      Campaign for two
      Core to both
      Working in sync, Puzzles and figuring out
      Sessions
      Campaign to finish
      Co-op
      Online co-op for 2 players

      How We Were Here Together differs

      • Less story than BOKURA
      • Less jumping and climbing than BOKURA
      • 2 online
      • Crossplay

      Both are campaigns made for two players. Both need you to talk and act in sync. Both make you work things out together.

      But less story than BOKURA.

      If you liked We Were Here Together

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