- Games
- Rabbit and Steel
Rabbit and Steel
A co-op roguelike boss rush for up to four players, built around raid-style positioning in every fight.
Online and local co-op for up to 4 players.
- 4 online
- 4 on one screen
Where to buy
Playing together
- Online co-op4 players
- Local co-op4 playersScreen type not confirmed
- Not confirmedFriends on different platforms, such as PC and PlayStation, can play together.
- Not confirmedA friend can join or leave while you are already playing, without starting over.
- Not confirmedFriends play free with a Friend's Pass or similar.
- Steam DeckPlayableValve's own rating
About the game
You pick a rabbit-eared class and fight through a run of five stages, each ending in a boss. Along the way you pick up loot and buy upgrades in a shop. A full clear can take 40 minutes or more.
Up to four players can join, on one PC, online or both at once. Boss attacks work like raid mechanics. One tells the group to bunch up, the next sends everyone far apart, and some tie you to a teammate. Loot is rolled for, so you tell each other what your build needs. Playing alone swaps these mechanics for bullet hell patterns.
Easy difficulties are forgiving. The hard ones ask you to learn each boss by failing it a few times. It suits a group that likes calling out positions and does not mind repeating a fight.
How it feels
Kind of game
You play on the same side through shared levels, matches, missions or jobs. Progress comes from combining your actions toward the same objective.
- At its heart
- Now and then
- Laughter and chaos
- Calm and coziness
- Story
- Time to hang out
- Rivalry in the group
- Puzzles and figuring out
- Unlocks and progress
- Sessions
- Repeatable runs
- About
- Fantasy adventure
Rated on our own feel scale. 6 sources back these ratings.
Screenshots
From the Steam store page. Open one to see it full size.
If you liked Rabbit and Steel
You will probably enjoy these too. Each one says why.

Slay the Spire 2
Why it scores 94%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Getting better, Fighting
- Notable in both
- Working in sync, Tension and danger, Planning ahead
- Sessions
- Repeatable runs
- Co-op
- Online co-op for up to 4 players
- Early access
- 4 online
Both give your team shared objectives to work through together. Both are about a fantasy adventure. Both reward you for getting better.
No big difference from Rabbit and Steel.

Ember Knights
Why it scores 90%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Fighting
- Notable in both
- Working in sync, Tension and danger, Planning ahead, Getting better
- Sessions
- Repeatable runs
- Co-op
- Online and local co-op for up to 4 players
- 4 online
- 4 shared-screen
- Crossplay
Both give your team shared objectives to work through together. Both have a lot of fighting side by side. Both play in runs or missions you repeat.
No big difference from Rabbit and Steel.

Barony
Why it scores 88%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Getting better, Fighting
- Notable in both
- Working in sync, Tension and danger, Planning ahead
- Sessions
- Repeatable runs
- Co-op
- Online and local co-op for up to 4 players
How Barony differs
- More exploring than Rabbit and Steel
- 4 online
- 4 split-screen
- Crossplay
Both give your team shared objectives to work through together. Both are about a fantasy adventure. Both reward you for getting better.
But more exploring than Rabbit and Steel.
All co-op facts
Last checked 28 October 2026. The small numbers link to the page that states each fact.
Co-op
- Fewest players online
- Not confirmed
- Split or shared screen
- Not confirmed
- Separate-device co-op
- Not confirmed
- Most players on separate devices
- Not confirmed
- Free base co-op
- No
The base game is paid, listed at USD 14.99. The free demo is a separate app and a free update does not make the base game free. Demos do not count.
- 2
- Confirmed free setups
- Does not apply
- Crossplay
- Not confirmed
- Crossplay between
- Not confirmed
- Friends can join mid-game
- Not confirmed
- Only one of you needs to buy it
- Not confirmed
- Voice chat by distance
- Not confirmed
Sources
9 pages
store.steampowered.comStore page, read 28 October 2026
Backs Online co-op, Most players online, Local co-op, Most players on one screen, Genres, Release status, Release date, About, Kind of game, Sessions, Laughter and chaos, Tension and danger, Story, Fighting, Getting better, Planning ahead.
- Online co-op: Key features say up to four players can play together locally, online or a mix of the two. Categories include Online Co-op.
- Most players online: The About text says one to four players can take part.
- Local co-op: Categories include Shared/Split Screen Co-op, and the key features allow local play.
- Most players on one screen: The key features say up to four players can play together locally. The page does not say if the screen is split or shared, so local_screen is left out.
- Genres: The maker calls it a co-op action roguelike.
- Release status: The page shows a normal release with no Early Access badge.
- Release date: The page shows 9 May, 2024.
- About: The About text sets it in a lost moonlit kingdom with a white tower and rabbit-eared heroes. Tags include Fantasy and Magic.
- Kind of game: The About text is about a group fighting bosses together and solving boss mechanics as a team.
- Sessions: The About text says you start a run, pick a class and fight toward the tower. Tags include Roguelike and Action Roguelike.
- Laughter and chaos: The key features make a joke about hurting a friend with a boss marker.
- Tension and danger: Tags include Bullet Hell and Difficult. The About text promises challenging bosses.
- Story: The key features list a single-player story campaign.
- Fighting: Tags include Action Roguelike, Bullet Hell and Combat. The whole game is boss fights.
- Getting better: Tags include Difficult. The About text promises challenging bullet-hell patterns.
- Planning ahead: The About text says certain item sets combo well and allies might roll on gear you need.
store.steampowered.comStore data, read 28 October 2026
Backs Steam app ID, Online co-op, Local co-op, Release status, Release date, Platforms, Free base co-op.
- Online co-op: Categories include Online Co-op.
- Local co-op: Categories include Shared/Split Screen Co-op.
- Release status: Steam lists the game as released.
- Release date: Steam lists May 9, 2024.
- Platforms: Backs windows only. Steam lists no macOS or Linux build.
- Free base co-op: The base game is paid, listed at USD 14.99. The free demo is a separate app and a free update does not make the base game free. Demos do not count.
store.steampowered.comStore data, read 28 October 2026
Backs Steam Deck.
- Steam Deck: Valve rates the game Playable on Steam Deck.
wikidata.orgWikidata, read 28 October 2026
Backs Wikidata item, Release date, Platforms, Genres.
- Release date: P577 is 2024-05-09 for Windows.
- Platforms: P400 is Microsoft Windows only.
- Genres: P136 prefers roguelite, marks roguelike as deprecated and lists bullet hell. The maker's own wording is roguelike, so that id is used.
rpgsite.netPress, read 28 October 2026
Backs Most players online, Local co-op, Kind of game, Working in sync.
- Most players online: RPG Site interview from 2023-09-05 says the game supports up to four players.
- Local co-op: The same piece says both local and online co-op are planned for the Steam release.
- Kind of game: The piece describes boss fights that play like a raid, with team coordination at the center.
- Working in sync: The piece says there is a large emphasis on team coordination and pattern recognition.
pcgamesn.comPress, read 28 October 2026
Backs Online co-op, Local co-op, Most players online, Puzzles and figuring out, Laughter and chaos.
- Online co-op: PCGamesN article from 2024-05-13 says you can play solo or with three others, by local or online co-op, or a mix.
- Local co-op: Same article, same sentence about local co-op.
- Most players online: Same article calls it a four-player roguelike.
- Puzzles and figuring out: Calls the bosses puzzle-like.
- Laughter and chaos: Says a careless move can even wipe out your whole team.
pcgamer.comPress, read 28 October 2026
Backs Kind of game, Working in sync, Tension and danger, Calm and coziness, Rivalry in the group.
- Kind of game: PC Gamer piece from 2024-05-12 describes up to four players taking on a chain of boss fights together.
- Working in sync: Says bosses ask the group to bunch up, keep a set distance or spread as far apart as possible.
- Tension and danger: Says the simpler difficulties are easy to beat while the nastiest attacks turn bullet-hell-like.
- Calm and coziness: Calls the simpler difficulties chill, with gear drops between fights.
- Rivalry in the group: Mentions loot rolls where a friend can take the drop you wanted.
fullcleared.comPress, read 28 October 2026
Backs Sessions, Getting better, Story, Unlocks and progress, Rivalry in the group, Planning ahead, Working in sync, Time to hang out.
- Sessions: FullCleared review from 2024-08-26 says a full clear can take 40 minutes or more and a run cannot be saved midway.
- Getting better: Says the learning curve can be steep and you repeat a boss several times to learn its mechanics.
- Story: Says the game has no real story, only some dialogue.
- Unlocks and progress: Says there are no passives between runs, only unlocked items and classes.
- Rivalry in the group: Says damage is shown for each player after every boss, though it is not meant to be toxic.
- Planning ahead: Says choosing skill upgrades, levels and loot for your build is a main part of play.
- Working in sync: Says to coordinate with groupmates so nobody rolls on an item you need, and that bosses ask you to stack or spread.
- Time to hang out: Describes a busy screen with three other players, so attention stays on the fight.
redbrick.mePress, read 28 October 2026
Backs Sessions, Puzzles and figuring out, Tension and danger, Planning ahead, Getting better.
- Sessions: Redbrick review from 2026-04-08 says each run has five stages with a boss at the end of each.
- Puzzles and figuring out: Says attack patterns feel like bite-sized puzzles to solve.
- Tension and danger: Says multiplayer feels slightly easier than solo because downed players can be revived, but the jump from normal to hard is steep.
- Planning ahead: Says each class has four skills with four gems each, and items add more build choices.
- Getting better: Says the jump from normal to hard difficulty is brutal.






