- Games
- Lost Castle 2
Lost Castle 2
A 2D beat 'em up roguelite for up to four treasure hunters, online or on one shared screen.
Online and shared-screen co-op for up to 4 players.
- 4 online
- 4 shared-screen
Where to buy
Playing together
- Online co-op4 players
- Local co-op4 playersShared screen
- Not confirmedFriends on different platforms, such as PC and PlayStation, can play together.
- Not confirmedA friend can join or leave while you are already playing, without starting over.
- Not confirmedFriends play free with a Friend's Pass or similar.
- Steam DeckPlayableValve's own rating
About the game
You are a treasure hunter who fights through a dark castle in 2D combat. Each run is a string of rooms full of monsters, with bosses to beat. You pick up weapons, armour and treasures that change how you attack. When a run ends, the coins you earned buy lasting upgrades at your camp, and then you go again.
Up to four players can team up, online or on one shared screen. Each of you builds your own character from what you find, and the builds work well together. One player can clear a crowd while another lands a big hit. More players also make the fights harder.
Fights are constant, so you spend most of the time dodging and swinging next to each other. It suits a group that likes loot and builds and does not mind facing a boss again with a new setup.
How it feels
Kind of game
You play on the same side through shared levels, matches, missions or jobs. Progress comes from combining your actions toward the same objective.
- At its heart
- Now and then
- Laughter and chaos
- Calm and coziness
- Story
- Working in sync
- Time to hang out
- Exploring
- Jumping and climbing
- Building and creating
- Sessions
- Repeatable runs
Rated on our own feel scale. 5 sources back these ratings.
Screenshots
From the Steam store page. Open one to see it full size.
If you liked Lost Castle 2
You will probably enjoy these too. Each one says why.

Rotwood
Why it scores 89%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Fighting
- Sessions
- Repeatable runs
- Notable in both
- Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Co-op
- Online and local co-op for up to 4 players
- 4 online
- 4 on one screen
Both give your team shared objectives to work through together. Both are about a fantasy adventure. Both have a lot of fighting side by side.
No big difference from Lost Castle 2.

Ember Knights
Why it scores 88%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Fighting
- Sessions
- Repeatable runs
- Notable in both
- Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Co-op
- Online and shared-screen local co-op for up to 4 players
- 4 online
- 4 shared-screen
- Crossplay
Both give your team shared objectives to work through together. Both play in runs or missions you repeat. Both are about a fantasy adventure.
No big difference from Lost Castle 2.

Sephiria
Why it scores 88%
What they share
- Kind of game
- Shared team objectives
- About
- Fantasy adventure
- Core to both
- Fighting
- Sessions
- Repeatable runs
- Notable in both
- Tension and danger, Planning ahead, Getting better, Unlocks and progress
- Co-op
- Online co-op for up to 4 players
- 4 online
Both give your team shared objectives to work through together. Both are about a fantasy adventure. Both have a lot of fighting side by side.
No big difference from Lost Castle 2.
All co-op facts
Last checked 28 October 2026. The small numbers link to the page that states each fact.
Co-op
- Fewest players online
- Not confirmed
- Separate-device co-op
- Not confirmed
- Most players on separate devices
- Not confirmed
- Free base co-op
- No
Steam data marks the base game as not free, at $17.99. No free edition was found. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
- 2
- Confirmed free setups
- Does not apply
- Crossplay
- Not confirmed
- Crossplay between
- Not confirmed
- Friends can join mid-game
- Not confirmed
- Only one of you needs to buy it
- Not confirmed
- Voice chat by distance
- Not confirmed
Sources
16 pages
store.steampowered.comStore page, read 28 October 2026
Backs Online co-op, Local co-op, Release date, Genres, About, Kind of game, Sessions, Fighting, Laughter and chaos.
- Online co-op: Features include Online Co-op.
- Local co-op: Features include Shared/Split Screen Co-op, and the user tags include 4 Player Local.
- Release date: The page lists the full release as 10 Jun, 2026 and the start of early access as 24 Jul, 2024. The maker's own posts say June 11, which is used.
- Genres: The maker calls it a 2D Beat'em up Rogue-Lite game. Steam's own genre labels also list Action.
- About: The text sends treasure hunters into the Dark Castle on a treasure-seeking expedition, fighting monsters and bosses.
- Kind of game: User tags include Beat 'em up, Co-op and 4 Player Local, which point to a team clearing levels together.
- Sessions: User tags include Roguelike and Roguelite.
- Fighting: User tags include Beat 'em up and Combat.
- Laughter and chaos: User tags include Funny.
store.steampowered.comStore data, read 28 October 2026
Backs Steam app ID, Release status, Platforms, Free base co-op.
- Steam app ID: Steam identifies the game as app 2445690.
- Release status: Steam data lists the game as released, not coming soon.
- Platforms: Steam data lists Windows only.
- Free base co-op: Steam data marks the base game as not free, at $17.99. No free edition was found. Demos, trials, guest passes, platform sharing and temporary grants do not establish ongoing free base co-op.
store.steampowered.comStore data, read 28 October 2026
Backs Steam Deck.
- Steam Deck: Valve rates the game Playable on Steam Deck.
steamcommunity.comOfficial news, read 28 October 2026
Backs Online co-op, Most players online.
- Online co-op: The maker's Q&A of 2024-07-24 says the game supports online multiplayer.
- Most players online: The same answer says online multiplayer is for up to 4 players.
steamcommunity.comOfficial news, read 28 October 2026
Backs Most players online.
- Most players online: The maker's pricing post of 2024-07-18 says online multiplayer lets up to 4 players join.
gamespress.comOfficial news, read 28 October 2026
Backs Online co-op, Most players online.
- Online co-op: The maker's press release of 2024-07-25 describes 2-4 player online co-op.
- Most players online: The release gives the same 2-4 player range, so the top is 4.
steamcommunity.comOfficial news, read 28 October 2026
Backs Local co-op, Most players on one screen, Split or shared screen.
- Local co-op: The maker's post of 2024-10-21 announces a local co-op mode.
- Most players on one screen: The post says up to four players can team up.
- Split or shared screen: The post says the four players team up on the same screen. Steam's label covers both split and shared screen, so the maker's wording decides.
steamcommunity.comOfficial news, read 28 October 2026
Backs Local co-op.
- Local co-op: The patch notes of 2024-11-05 say local multiplayer was added, started at the campfire for co-op play.
steamcommunity.comOfficial news, read 28 October 2026
Backs Local co-op.
- Local co-op: The notes of 2026-06-16 for the 1.0 build still fix a local multiplayer problem, so the mode is live.
store.steampowered.comOfficial news, read 28 October 2026
Backs Online co-op.
- Online co-op: The notes of 2026-09-30 still fix online multiplayer problems, so the mode is live.
steamcommunity.comOfficial news, read 28 October 2026
Backs Release date.
- Release date: The maker's post of 2026-04-09 says 1.0 launches on June 11, 2026. Steam shows June 10, which differs by a day. The maker's date is used.
wikidata.orgWikidata, read 28 October 2026
Backs Wikidata item, Genres, Release date, Platforms.
- Genres: P136 lists action roguelike and beat 'em up.
- Release date: P577 lists 2024-07-24 as early access and 2026-06-11 as the release.
- Platforms: P400 lists Windows.
playday.onePress, read 28 October 2026
Backs Kind of game, Tension and danger, Getting better, Story, Planning ahead, Fighting, Time to hang out, Working in sync.
- Kind of game: The review of 2026-07-06 lists it among cooperative beat 'em ups after Castle Crashers and calls it even more fun in co-op.
- Tension and danger: Says you dodge and fight for your life most of the time, and bosses test when to block or dodge.
- Getting better: Says bosses test your block and dodge timing and that deaths are likely on harder settings.
- Story: Says the story and music are not notable.
- Planning ahead: Says you make real decisions about which gear to keep and which to swap.
- Fighting: Says you spend most of the time dodging and fighting a wide variety of enemies.
- Time to hang out: Says you spend most of the time dodging and fighting, so play stays on the fight.
- Working in sync: Describes family members saving each other in fights, such as tossing a bomb at an enemy about to strike.
gamebrief.netPress, read 28 October 2026
Backs Kind of game, Working in sync, Planning ahead, Unlocks and progress, Getting better, Release date.
- Kind of game: Says co-op is the most fun way to play and that solo play is not where the game's identity lives.
- Working in sync: Says party roles emerge from the weapons and are not formally designed, for example one player opens gaps for another's burst damage.
- Planning ahead: Says weapon choice shapes the build and that party builds grow out of the weapon inscription system.
- Unlocks and progress: Says the 1.0 build reworked out-of-match progression, with a revised camp talent tree and a quest system that unlocks content step by step.
- Getting better: Says the Nightmare 4 and 5 difficulties give veterans a real endgame challenge.
- Release date: Says the final version launched on June 11, 2026.
roundtablecoop.comPress, read 28 October 2026
Backs Exploring, Jumping and climbing, Building and creating, Unlocks and progress, Calm and coziness, Sessions, Tension and danger, Laughter and chaos.
- Exploring: The early access review of 2025-10-05 describes choice-based branching exploration.
- Jumping and climbing: Says elite enemies glow before big attacks so you can time dodges and jumps.
- Building and creating: Says coins buy permanent upgrades at the blacksmith, the alchemist and other camp features.
- Unlocks and progress: Says coins from runs buy permanent upgrades, so every failed run still moves you forward.
- Calm and coziness: Says friends are invited at a forest camp where NPCs unlock features between runs.
- Sessions: Calls them short but fun combat runs and says every run feels distinct.
- Tension and danger: Says elite enemies telegraph their big attacks and the combat is frantic.
- Laughter and chaos: Calls the action frantic and synergy driven.
monstervine.comPress, read 28 October 2026
Backs Story, Unlocks and progress, Sessions, Planning ahead.
- Story: The review of June 2026 calls the story predictable.
- Unlocks and progress: Says you make progress even from runs you do not finish.
- Sessions: Says a failed run never felt like wasted time, so starting another is easy.
- Planning ahead: Says there are nine starting weapons and many item combinations to mix and match.






