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    If you liked No Rest for the Wicked

    You will probably enjoy these too. 5 games fit. Each one says why, and where it differs from No Rest for the Wicked.

    1. Grim Dawn

      Why it scores 87%

      What they share

      Kind of game
      Shared team objectives
      About
      Fantasy adventure and Monsters
      Notable in both
      Time to hang out, Exploring, Tension and danger, Planning ahead, Getting better
      Core to both
      Unlocks and progress, Fighting
      Co-op
      Online co-op for up to 4 players

      How Grim Dawn differs

      • One campaign to finish, not one lasting world
      Best match
      • 4 online

      Both give your team shared objectives to work through together. Both are about a fantasy adventure and monsters that hunt you. Both are easy to play while you chat.

      No big difference from No Rest for the Wicked.

      If you liked Grim Dawn
    2. MONSTER HUNTER RISE

      Why it scores 86%

      What they share

      Kind of game
      Shared team objectives
      About
      Fantasy adventure and Monsters
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Exploring, Tension and danger, Planning ahead, Getting better
      Co-op
      Online co-op for up to 4 players

      How MONSTER HUNTER RISE differs

      • More jumping and climbing than No Rest for the Wicked
      • Repeatable runs and missions, not one lasting world
      • 4 online
      • Crossplay

      Both give your team shared objectives to work through together. Both have upgrades that carry over. Both have a lot of fighting side by side.

      But more jumping and climbing than No Rest for the Wicked.

      If you liked MONSTER HUNTER RISE
    3. Monster Hunter Wilds

      Why it scores 86%

      What they share

      Kind of game
      Shared team objectives
      About
      Fantasy adventure and Monsters
      Core to both
      Unlocks and progress, Fighting
      Notable in both
      Working in sync, Exploring, Tension and danger, Planning ahead, Getting better
      Co-op
      Online co-op for up to 4 players

      How Monster Hunter Wilds differs

      • Repeatable runs and missions, not one lasting world
      • 4 online
      • Crossplay

      Both give your team shared objectives to work through together. Both are about a fantasy adventure and monsters that hunt you. Both have upgrades that carry over.

      No big difference from No Rest for the Wicked.

      If you liked Monster Hunter Wilds
    4. Path of Exile

      Why it scores 85%

      What they share

      Kind of game
      Shared team objectives
      About
      Fantasy adventure and Monsters
      Notable in both
      Time to hang out, Exploring, Tension and danger, Planning ahead, Getting better
      Core to both
      Unlocks and progress, Fighting
      Co-op
      Online co-op

      How Path of Exile differs

      • Repeatable runs and missions, not one lasting world
      • 6 online

      Both give your team shared objectives to work through together. Both are about a fantasy adventure and monsters that hunt you. Both are easy to play while you chat.

      No big difference from No Rest for the Wicked.

      If you liked Path of Exile
    5. Diablo IV

      Why it scores 84%

      What they share

      Kind of game
      Shared team objectives
      About
      Fantasy adventure and Monsters
      Notable in both
      Time to hang out, Exploring, Tension and danger, Planning ahead, Getting better
      Core to both
      Unlocks and progress, Fighting
      Co-op
      Online co-op for up to 4 players

      How Diablo IV differs

      • Repeatable runs and missions, not one lasting world
      • 4 online
      • 2 on one screen
      • Crossplay

      Both give your team shared objectives to work through together. Both are about a fantasy adventure and monsters that hunt you. Both are easy to play while you chat.

      But repeatable runs and missions, not one lasting world.

      If you liked Diablo IV

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